# 클래스 정의하는 방법 객체지향 컨셉으로 아래 샘플로 각각 필드와 생성자, 메소드에 관해서 설명해보겠다. public class Bicycle { // the Bicycle class has // three fields public int cadence; public int gear; public int speed; // the Bicycle class has // one constructor public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; } // the Bicycle class has // four methods publ..